gam-i-fi-ca-tion, noun. 1. The process of inspiring people to engage in healthy habits they would ordinarily consider boring or a chore. 2. The use of games, challenges, competition, high-tech trackers, leader boards, incentives, virtual currencies, and awards systems to drive wellness engagement.
I wanted to let you know how extremely important it was to us that we find an uncommon wellness program, a program that matched our company which is built on uncommon men and women. We interviewed ...
Joanne W. - Audatex
Woohoo! Physical activity stats for our members today...
Yes, these stats are real. They are the hourly-adjusted, real-time stats for all Sonic Boom members for the day so far, commencing at midnight Pacific Time. We calculate the stats by taking a snapshot of the total stats the prior hour, and from there determine the estimated rate of change for the following hour. Therefore, as the day goes on, the stats become increasingly more accurate, with the most accurate statistics occuring between the hour of 11pm and 11:59pm Pacific Time.